A manual build is a build that requires build commands like compilers to be executed one by one. An automated build packages together all of the individual build tools into a large build program that can be (ideally) run in a single step.
Documentation says: Build.BuildId - The ID of the record for the completed build. Build.BuildNumber - The name of the completed build, also known as the run number and that it can be customized. So...
npm run build does nothing unless you specify what "build" does in your package.json file. It lets you perform any necessary building/prep tasks for your project, prior to it being used in another project. npm build is an internal command and is called by link and install commands, according to the documentation for build:
My Visual Studio console application build was failing without showing any errors in the output console. Even "Clean Solution" would fail silently, despite setting MSBuild verbosity to "Detailed".
The dotnet build command will default to parallel builds, e.g. the equivalent of using msbuild -m or msbuild -m:1. You can see this by using the following test project.
I'm trying to set environment variables in docker container during the build but without success. Setting them when using run command works but I need to set them during the build. Dockerfile FROM ...
If build, host, and target are all the same, this is called a native. If build and host are the same but target is different, this is called a cross. If build, host, and target are all different this is called a canadian (for obscure reasons dealing with Canada’s political party and the background of the person working on the build at that time).
Build solution will perform an incremental build: if it doesn't think it needs to rebuild a project, it won't. It may also use partially-built bits of the project if they haven't changed (I don't know how far it takes this) Rebuild solution will clean and then build the solution from scratch, ignoring anything it's done before. The difference between this and "Clean, followed by Build" is that ...
If you're trying to build UWP projects, then you need to install corresponding windows sdk in VS IDE (develop and build) or in Build Tools Package (only for build). In addition: To build Xamarin cross-platform projects with single Build Tools package, I think you should install both Mobile Development with .Net and .net core build Tools workloads.
The Build Tools give you a way to install the tools you need on your build machines without the IDE you don’t need. Because these components are the same as the ones installed by the Visual Studio 2015 Update 2 setup, you cannot install the Visual C++ Build Tools on a machine that already has Visual Studio 2015 installed.