[url=http://arstechnica.com/civis/viewtopic.php?p=26452819#p26452819:309ao027 said: gandalfSVG[/url]":309ao027]I hope this makes it to WebGL in the not-too-distant ...
SAN FRANCISCO--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, ...
The Khronos Group has announced the release of OpenGL ES 3.1, a point update to the current OpenGL ES 3.0 standard that adds new computing features and better CPU-GPU integration. Share on Facebook ...
The Khronos Group has been preparing Next Generation OpenGL (GLnext) for some time now, but at GDC 2015, they're ready to officially release details of the API and give it a new name: Vulkan. Vulkan, ...
In this blog post I'm going to start exploring the topic of blur filters. My original intention was to… – Give an example of the techniques that runs on Windows Desktop OpenGL and Android OpenGL ES ...
Sunnyvale, CA – April 3 rd, 2014 – Vivante Corporation today announced multiple silicon partner integrations of its GC7000 Series GPU IP into SoCs targeting wearables, mobile, automotive, and 4K TV ...
OpenGL ES is an open, royalty-free, cross-platform 3D graphics API that is used in the majority of smartphones, tablets, and embedded systems. It is based on a subset of desktop OpenGL, enabling ...
Khronos Group, an open consortium of hardware and software companies, has officially taken the wraps off Vulkan, previously referred to as the Next Generation OpenGL or glNext. Built for modern ...
GC880 GPU Shipping in Multiple Customer Silicon Products Packs Industry’s Smallest OpenGL ES 3.0 Core withLeading Performance and Lowest Power per mm2 Sunnyvale, CA - December 18, 2012 – Vivante ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...